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Monday, September 16, 2019

Proxy Model Cannon UV's and Up-Res In Maya


I'm not terribly experienced in Maya (I'm a Blenderhead, I admit it), but I think Maya hates me. It kept changing around my UVs when I reopened the file, sometimes when I tried to move or rotate shells, everything would break, the unfold button often produced strange results unless I set it to Legacy mode.

I managed this.


I know it isn't packed as well as it should be but, I didn't want to look at it anymore.

Upresing, I didn't fare that much better, the bevel tool sometimes produced unexpected results (but not always?) and my in view editors decided to stop working so I had to always use the option box. Will this get better as I get used to Maya? Hopefully!


Looks pretty nice though.

Here it is imported into ZBrush.



Do they pronounce it "Zed" Brush outside of the US?

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